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HG 1/144 HGUC MSM-07 Z'Gok

HG 1/144 HGUC MSM-07 Z'Gok

Bandai

$10.00

The MSM-07 Z'Gok (ズゴック Zugokku?) is a mass-production amphibious mobile suit introduced in the anime Mobile Suit Gundam. The Z'Gok is one of the heavy mobile suit developed by MIP. Like the MSM-04 Acguy, it is viewed as a second-stage amphibious MS, different from the MSM-03 Gogg, a first-stage unit. The Z'Gok's final design was improved based on actual combat data from the Gogg, but this delayed its development and the Acguy was completed before it.Among amphibious mobile suit, the Z'Gok's focus is on ground combat. Besides using both air and water-cooled radiators, it also has chemical fuel rockets for jumping in addition to thermonuclear water jets. The Z'Gok is also designed so that it can perform anti-air combat as well as search operations on and above the water surface, duties that the Gogg could not.The Z'Gok's specifications are superior to those of the mass production mobile suits by the Earth Federation Forces at the same period. However, in return for high performance, it is difficult to pilot. Furthermore, it is a costly machine because it lacks parts compatibility with the Gogg.

HG 1/144 HGUC MSM-03 Gogg

HG 1/144 HGUC MSM-03 Gogg

Bandai

$10.00 $8.40

The MSM-03 Gogg is an amphibious mobile suit introduced in Mobile Suit Gundam. The Principality of Zeon had developed the ground use MS-09 Dom, but its nuclear reactor's output was insufficient for powering mega particle cannons/guns. Increasing the reactor output would require better cooling capacity, and the most efficient method was water cooling. Therefore, in November U.C. 0078, the MIP and Zimmad received orders to develop amphibious MS which can use seawater for cooling. In addition to the use of mega particle weapons, the amphibious MS can reach its destination by traveling through the sea on its own, allowing it to fight in areas away from Zeon's frontline bases.To reduce water resistance, the Gogg's head became a rounded streamline shape, the MS' equipment was internalized, and the limbs can be retracted when cruising underwater. The Gogg has long operating time in water, and relies on thermonuclear hydrojet engines that draw in water, then heat them with the high heat of the reactor to create thrust. When operating on land, cooling water is stored in internal ballast tank, and the mobile suit's operating time is limited to 1–2 hours. This shortened operating time on land is due to reactor cooling limitations. The Gogg is not an agile machine due to its weight, but its pressure-resistant design provides sufficient defense in close combat.The Gogg's design proved marginally successful, and about 300 units were produced according to one source.[1] However, it would be later replaced by more powerful and better designed amphibious mobile suits, such as the MIP's highly successful MSM-07 Z'Gok. Despite this, the Gogg served as a base design from which almost all other underwater combat mobile suits were derived.

【CLEARANCE】HG 1/144 Witch from the Mercury F/D-19 Zowort

【CLEARANCE】HG 1/144 Witch from the Mercury F/D-19 Zowort

Bandai

$22.00 $18.00

F/D-19 Zowort (ザウォート Zauōto?) is a mobile suit introduced in Mobile Suit Gundam the Witch from Mercury .An all-purpose mass production unit manufactured by Peil Technologies, known for their prowess at developing airborne mobile suits. Despite its massive upper body, the Zowort could achieve flight without the aid of an additional flight unit thanks to the lightweight chassis, and the triangular thrusters mounted on its back and legs. The Zowort was primarily developed using aeronautics as a basis. It was built with mid to long-range combat in mind. However, it did not have any defensive armaments, which was why pilots assigned to Zoworts were often instructed to engage enemies at a distance and try to evade incoming attacks. Still, there are some pilots who squeeze out all the unit's potential and get in close during combat .

HG 1/144 HGUC RX-79[G]Ez-8 Gundam Ez8

HG 1/144 HGUC RX-79[G]Ez-8 Gundam Ez8

Bandai

$21.00

The RX-79[G]Ez-8 Gundam Ez8 is a customized RX-79[G] Gundam Ground Type introduced in the OVA Mobile Suit Gundam: The 08th MS Team and is piloted by the main protagonist Shiro Amada. During the battle with the Apsaras II, Shiro Amada's Gundam Ground Type was heavily damaged, necessitating major repair and overhaul. Based on the combat data collected up until that point, as well as feedback from Shiro Amada himself, the Gundam received various modifications. The result became known as Gundam Ez8, short for "Extra-zero-8", which stood for "08th MS Team extra unit".The Ez8's chest armor received major changes. Its chest armor plating was made using two Zaku II shoulder shields welded together, which can flip open for easy maintenance and can withstand a direct hit from a Zaku II's 175mm Recoilless Rifle with only a few scratches. The multi-launcher and the chest-mounted vulcan gun were removed due to being considered unnecessary. Instead, a 12.7mm vulcan gun was mounted just below the chest armor.Due to high damage rates in the jungle, the Gundam's signature V-fin was replaced with a rod antenna mounted on the right side of the head. The snorkel camera was removed, and a pair of 35mm vulcan guns were mounted on either side of the head. Due to the lack of Luna Titanium armor material, extra armor was added to the forehead and around the chin for protection. Other changes include the addition of movable knee spikes, which ensure stability during firing, and an improved shield fitted with extra armor. Due to improved power balance, its backpack thrusters had a higher output despite being visually identical.Overall, as a result of the various modifications, the Ez8 was made lighter without significantly sacrificing durability. Though its basic performance was unchanged from the Gundam Ground Type, it was slightly superior in terms of mobility and communications ability.

HG 1/144 HGUC MS-05L Zaku I Sniper Type

HG 1/144 HGUC MS-05L Zaku I Sniper Type

Bandai

$17.00

The MS-05L Zaku I Sniper is a variant of the MS-05B Zaku I. It first appeared as a part of Harmony of Gundam variations design by Hajime Katoki, but was also featured in Mobile Suit Gundam Unicorn and Model Suit Gunpla Builders Beginning G. A retrofitted version of the MS-05 Zaku I, the MS-05L Zaku I Sniper Type's primary weapon was a beam sniper rifle, which was powered by a backpack-mounted sub-generator. Its head unit was fitted with the same type of composite monoeye as the MS-06E Zaku Reconnaissance Type, granting it the necessary sensor range for long-range sniping. It was also equipped with a pair of head-mounted Vulcan guns for defense. A foldable knee pad was installed in its right knee, which can deploy to stabilize the mobile suit during sniping missions. Essentially, the Zaku I Sniper Type was a self-propelled long-range mega particle cannon turret.

HG 1/144 Witch from the Mercury F/D-20 Zowort Heavy

HG 1/144 Witch from the Mercury F/D-20 Zowort Heavy

Bandai

$22.00

F/D-20 Zowort Heavy is a mobile suit introduced in Mobile Suit Gundam the Witch from Mercury. The Zowort Heavy is a combat-oriented model of the F/D-19 Zowort with significant upgrades. Its components have been treated to allow sustained use in multitudes of harsh environments in atmospheric conditions. Its stability in flight has also been improved over the basic model giving it a surplus loading capacity enabling large-scale firearms to be mounted on the back which is unrecomended for the Zowort. The left and right sides of the backpack could be outfitted with heavy weaponry depending on the pilot's requirements.

HG 1/144 Witch from the Mercury EDM-GA-02 Gundam Lfrith Thorn

HG 1/144 Witch from the Mercury EDM-GA-02 Gundam Lfrith Thorn

Bandai

$22.00

The EDM-GA-02 Gundam Lfrith Thorn (ガンダム・ルブリス・ソーン Gandamu Ruburisu Sōn?) is a mobile suit introduced in Mobile Suit Gundam the Witch from Mercury. It is piloted by Norea Du Noc. A Gundam-type mobile suit provided to the anti-Spacian organization Dawn of Fold. It was developed and manufactured by the once-defunct Ochs Earth Corporation, with support from the Space Assembly League for the purpose of suppressing the Benerit Group.Like the Lfrith Ur, this unit is a heavily modified version of the XGF-01 Gundam Lfrith Pre-Production Model. Its peculiar design featuring long arms and short legs was implemented to allow the Lfrith Thorn to withstand the most intense combat situations and gives the unit a very stable center of gravity. The unit comes equipped with a Beam Diffuse Gun that excels at providing suppressive fire over a wide area. It exhibits qualities distinct from that of its sibling Lfrith Ur, by primarily being used for backup roles.

HG 1/144 Witch from the Mercury CFP-010 Heindree

HG 1/144 Witch from the Mercury CFP-010 Heindree

Bandai

$22.00

The CFP-010 Heindree (ハインドリー Haindorī?) is a mobile suit introduced in Mobile Suit Gundam the Witch from Mercury. The latest in the all-purpose Grassley Defense Systems' Hein series, based on their standard Hein OS. Designed for coordinated combat just like the rest of the series, this unit's additional capabilities allow for a broader range of applications. It is the successor to the Heingra, a specialized battle unit which dominated against Gundams during the Vanadis Incident, but its more modest armor and internal components make it more suitable for use in the educational and private sectors.

HG 1/144 HGCC WD-M01 ∀ Turn A Gundam

HG 1/144 HGCC WD-M01 ∀ Turn A Gundam

Bandai

$17.00

The System-∀99 ∀ Gundam (pronounced as "Turn A Gundam", aka "∀", "White Doll" or "Mustache") is the titular mobile suit of Turn A Gundam. It is piloted primarily by Loran Cehack. The Turn A Gundam was originally created for interstellar warfare in anticipation of invasion of forces outside the solar system and said to be the culmination of super-advanced technologies from generations past. As opposed to other weapons which were created to meet a specific purpose, the Turn A's design was unusual and built entirely on the premise of "single-machine operation", with the versatility to perform all military operations on its own. Owing to the fear of extrasolar forces, the Turn A was constructed with all restrictions of the development of weapons removed, and as a result no longer fits into the concept of a weapon.Unlike other mobile suits (even those that predate the Turn A itself), the Turn A is powered by a DHGCP (Discontinuous Hyperoscillation Gauge Collapsing Pile) power plant in its abdomen, which is essentially an artificial black hole. This is used in conjunction with an innovative reactionless I-Field Beam Drive system to move the suit's limbs and provide thrust. As a result, the unit's chest is almost entirely hollow and can equip various weapons inside, such as missiles or beam cannons. The legs are also hollow due to the use of the I-Field Beam Drive, and contain an array of thruster vanes which are used to power the suit's jumps and flight. This leaves the back of the unit free to store more weapons and equipment if desired. The Gundam's armor is also covered with self-repairing nanomachines, dubbed "Nanoskin".The Turn A's armaments consisted of a beam rifle, two beam cannons, two beam sabers and a shield. It can also mount various weapons (such as missiles) in the chest to compliment its basic weaponry. It can also use a powerful I-Field capable of covering a large area and affecting matter. To further enhance its combat power, the Turn A has support areas called DOC Bases (Device Operation Control) which hold various armaments, enabling it to adapt to the situation at hand by equipping a variety of weapons. One of these DOC Bases was discovered in C.C. 2345. However, the base had been sealed and not maintained by any nanomachines during the thousands of years the Turn A was buried, so almost all its weapons crumbled upon exposure to air. The only weapon still usable was a hyper hammer that was simple and thick enough to remain intact for a short while without maintenance.The Turn A's on-board nanomachines are capable of a devastating attack known as the "Moonlight Butterfly" (named after the visual appearance of the attack). The Turn A's nanomachines have the ability to disintegrate all matter that includes artificial objects as well as organic materials, and can merge with weather systems to create large ionic storms capable of covering a much wider area. These nanomachines can be used offensively or defensively for all range attack and defense. The nanomachines are capable not only of destroying technology however, but of maintaining and repairing it too. This ability is not instantaneous though, and it requires a considerable amount of time. The back weapon pallet of the Turn A was originally planned to be equipped with weapons based on the Seventh Generation Minovsky Physical Theory (7th-GMPT), a nondestructive MS-incapacitating technology, during the conceptual phase of the "System ∀". However, the development of such weapons was not completed in time for the demonstration test for "System ∀", and so beam sabers were provisionally installed for melee combat.

HG 1/144 HGUC MSM-07E Z'Gok Experiment

HG 1/144 HGUC MSM-07E Z'Gok Experiment

Bandai

$15.00

The MSM-07E Z'Gok-E (aka MSM-07E Z'Gok Experiment) is an experimental amphibious mobile suit introduced in the Mobile Suit Gundam 0080: War in the Pocket OVA . The Z'Gok E was an experimental improved version of the MSM-07 Z'Gok. Besides improved beam cannons in its arm, allowing for rapid-fire, the original Z'Gok's head-mounted missile launchers were also replaced with torpedo launchers for additional firepower when operating underwater. To allow for better cruising range underwater, the suit's main propulsion systems were relocated from the back to the legs to create a more streamlined body shape. Its limbs were also designed to be retractable for the same reason. The thrusters built into its back were meant for jumping and various ground based movements, and greatly boost the suit's mobility on land. The Z'Gok E used a standardized cockpit with the introduction of the United Maintenance Plan, and was powered by an improved generator which gave the suit ample performance.

【CLEARANCE】HG 1/144 Witch from the Mercury Tickbalang

【CLEARANCE】HG 1/144 Witch from the Mercury Tickbalang

Bandai

$17.00 $14.00

The Tickbalang (ティックバラン Tikkubaran?) is a flight system from Mobile Suit Gundam the Witch from Mercury . It was a flatbed type flight system designed by Peil Technologies to allow mobile suits to cruise for long distances. Grips and footrests on top allowed a mobile suit to latch on. A mobile suit could also hang from the handles stored in the underbelly. Outfitted with 6 vectored nozzles for maximum propulsion, it could transport two standard mobile suits at once, one above and one below .

SD Gundam Ex-Standard RX-93 Nu Gundam

SD Gundam Ex-Standard RX-93 Nu Gundam

Bandai

$10.00

The RX-93 ν Gundam (aka Nu Gundam, Nu) is a mobile suit that appears in Mobile Suit Gundam: Char's Counterattack. It was designed and piloted by Amuro Ray. The ν Gundam is one of the most advanced mobile suits during the Second Neo Zeon War in U.C. 0093, together with Char Aznable's MSN-04 Sazabi, it is used by Amuro Ray who also came up with its basic design. It was manufactured at Anaheim Electronics' Von Braun plant and completed in a short period of time (about three months) under the supervision of chief engineer October Saran. Its design is based on the average specification values of each successive generations of Gundam-type units from the original RX-78-2 Gundam to the MSZ-010 ΖΖ Gundam, and updated with state-of-the-art technologies introduced at the time. Various test data collected from the ARX-014P Silver Bullet (Funnel Test Type), the YRA-90A μ Gundam and the RX-9 Narrative Gundam were also used in its development.The ν Gundam's design focuses on versatility and operational aspects, as well as emphasis on reliability and durability for protracted battles. It adopts unitized parts that are designed according to EFF standards, except for the Psycho-Frame, for easier procurement of parts and materials and reducing special components as much as possible. It can be easily repaired due to maintenance feedback and combat data. In addition, it reflects Amuro Ray's experience as an MS pilot cultivated over the years.Incorporating the Psycho-Frame technology secretly provided to Anaheim Electronics by Char Aznable of Neo Zeon, the ν Gundam was able to utilize Psycommu weapons and channel the emotions and mental energies of a Newtype pilot. It is also the first Gundam-type machine to be equipped with Funnels, and a newly developed MS control program is installed to account for the ν Gundam's center of mass during the separation and movement of the Funnels. Despite its short development time, the ν Gundam proved itself to be a formidable mobile suit and when combined with legendary ace pilot Amuro Ray's immense skill and experience, this powerful, state-of-the-art machine was able to almost single-handedly hold back the whole Neo Zeon force, and its Psycho-Frame was put to the test to determine the history of humanity living on earth.

HG 1/144 HGGTO MS-04 Bugu (Ramba Ral Custom)

HG 1/144 HGGTO MS-04 Bugu (Ramba Ral Custom)

Bandai

$22.00

The MS-04 Bugu (MS-04 ブグ?) is a mobile suit featured in the Mobile Suit Gundam: The Origin and Mobile Suit Gundam: The Origin MSD Cucuruz Doan's Island manga, the Mobile Suit Gundam: The Origin OVA, its television recut, and the Mobile Suit Discovery design series. Developed by Zeonic from the YMS-03 Waff , tests were conducted at the Dark Colony in U.C. 0077 . In U.C. 0078, Ramba Ral's Bugu fought in the Battle of Mare Smythii . The development of the mobile suit took a huge step forward thanks to the compact fusion reactor and fluid pulse system designed by Dr. Torenov Y. Minovsky, resulting in the birth of the prototype YMS-03 Waff. The MS-04 Bugu was completed using data gathered with the Waff, and it was designed with a focus on its mobility, maneuverability, and ease of production as a weapon, making this the first machine capable of handling genuine combat. To improve its mobility, the power pipes that transmitted energy as part of the fluid pulse system were attached to the outside of its armor, and the increased supply of the energy used to drive its limb joints gave it very high maneuverability. However, as is often the case in the development of high-performance prototypes, it was designed with no regard for ease of production. With its high production cost, it was unsuited for mass production, and the role of official mass-produced machine was given to the redesigned MS-05 Zaku I. Though the Bugu never entered mass production, several units were built .

HG 1/144 HGUC RGM-86R GM III

HG 1/144 HGUC RGM-86R GM III

Bandai

$20.00

The RGM-86R GM III is a mass-production general-purpose mobile suit introduced in the anime Mobile Suit Gundam ZZ. Its design was later updated for the novel and OVA Mobile Suit Gundam Unicorn. A mass-produced mobile suit of the Earth Federation Forces developed in accordance with the "GM III Plan" as a successor to the GM II. It was deployed as the main unit during the First Neo Zeon War. By actively introducing new technologies while maintaining productivity, some specs have acquired performance equal to or higher than Gundam Mk-II's. Its backpack is a mass production model of the Gundam MK-II's, and mobility and maneuverability have exceeded the level of existing mass production machines. Although this backpack has a slightly different shape, it maintains the same functions as the Mk-II's while improving cost performance, and the docking mechanism with the FXA-05D G-Defenser remains. The shoulders and waist can be equipped with missile pods and missile launchers, respectively, allowing the GM III to function as an MS for medium- and long-range support.

HG 1/144 HGUC RGM-79G GM Command

HG 1/144 HGUC RGM-79G GM Command

Bandai

$10.00

The RGM-79G GM Command is a mobile suit that first appeared in the OVA Mobile Suit Gundam 0080: War in the Pocket. Following the success of the RGM-79D GM Cold Districts Type, a late production type GM deployed in the One Year War, development of new localized warfare machines using the suit as a basis started. The basic concept is to maintain the fundamental design of the GM Cold Districts Type while improving on its output and mobility. Demands of MS pilots who were unsatisfied with the original RGM-79 GM's performance were also taken into account, and with the upcoming counter offensive in space against the Principality of Zeon in mind, a decision was made to simultaneously developed a ground use unit and a space use unit. The end results were the ground use GM Command, and the space use RGM-79GS GM Command Space Type. Both suits were also used to collect data for the development of next generation mass production models.The GM Command is also called the "Colony Type" as it specialized in defending bases in space colonies and surrounding areas. For this reason, its output and weaponry were adjusted to reduce fatal damage to the colony's structure and walls. Specifications wise, the GM Command series is said to be a match for the Zeon's MS-14A Gelgoog, but as many of the machines were deployed to areas outside of the main battlefield that had low urgency, its functions were often suppressed and it could not display its full potential. To improve on the GM Cold Districts Type’s mobility, the GM Command series’ thrusters are distributed all over its body. Furthermore, the backpack, which contains the main propulsion system, was also boldly redesigned and optimized separately for the GM Command and GM Command Space Type. The placements of the thruster verniers on the GM Command's backpack are optimized based on simulations of operation within colonies, and they are pointed downwards for movements under gravity. Various sensors are also added to the backpack, replacing the normal GM's backpack beam saber rack.With the GM Command series use of a generator with higher output, intakes and ducts are also added to enhance cooling functions. This higher output generator is however a double-edged sword. Although it allows for full-scale operation of equipment like beam gun and beam rifle, such generators at that time could only be manufactured in zero gravity facilities, so mass production of the suit then at the Earth Federation Forces’ largest production facility at Jaburo was not possible. This had a negative impact on the suit's production number during the war.Due to the accumulation of manufacturing and designing knowledge, the GM Command series' maintainability and operability was greatly improved compared to the very first mass production models that had inconsistent standards. Unlike the normal GM, the GM Command series has additional sensors in the head such as environment monitoring sensors to thoroughly detect human presence/survivability, and this boosts the suit's anti-personnel and anti-material evasive capabilities. The GM Command series is also the first in the GM series to utilize mono-eye camera in the head to improve producibility. Communication capabilities are enhanced via the shoulder antenna, which also helps to prevent interferences or jamming caused by frequency bands used by civilians inside and outside of colonies. It was relatively easy to change the GM Command series' armor, backpack, and other parts; furthermore, its specifications can also be changed with little modification to the base structures. The suit served as the base for the RGM-79SP GM Sniper II.As the GM Command series was deployed as replenishment units during the war, only a small number were produced. Assignment of the machine to experienced MS pilots was prioritized, and as these pilots were often appointed as commanders of newly formed MS platoon, the GM Command series also gained a reputation as a 'Commander Use Unit' even though it was not specifically built for commanders. There were also cases where the suit was supplied on a platoon scale, leading to a considerable number of operational units in total.

HG 1/144 HGUC RGM-79 GM

HG 1/144 HGUC RGM-79 GM

Bandai

$10.00

The RGM-79 GM (aka GM, pronounced Jim) was the first mass-produced mobile suit of the Earth Federation. It first appears in Mobile Suit Gundam. The RGM-79 GM is a mass-produced mobile suit based on the RX-78-2 Gundam. Its basic frame is easily adaptable to modifications into mission specific GM models, and has a fairly high level of mobility, for the time, both on Earth and in space. It has a maximum acceleration of 0.94 Gs in space, which is better than the Gundam's and roughly twice of the Zaku's. On Earth's surface, the GM is also faster than the Zaku II. The armor of the GM uses Titanium Alloy, a sturdy metal that could be refined more quickly and easily than the Gundam's Luna Titanium Alloy. Although titanium alloy is less durable than luna titanium, it is also slightly lighter which reduces the GM's overall mass compared to the Gundam's and is still superior to the Zaku II's super-high tensile steel armor.The GM was primarily armed with a beam spray gun, a less powerful version of the Gundam's beam rifle but could still destroy MS in one shot. Early in production, the beam spray gun had yet to be mass-produced so most GMs were equipped with various machine guns. These machine guns continued to be used by the GMs later, and the machine could also use the Gundam's beam rifle when required. It could also use a mass production version of the Gundam's Hyper Bazooka for heavier firepower. For close combat, the GM has a beam saber, and a shield similar to the one used by the Gundam. Commander units sometimes featured a second beam saber. Lastly, the GM has a pair of head-mounted 60mm vulcan guns for intercepting missiles, small vehicles or to stop enemy MS from closing in. From the GM started the RGM series that remained the mainstay of the Federation's mass production mobile suits until the end of the Federation itself.

HG 1/144 HGGTO MS-06C/R6 Zaku II Type C-6/R6

HG 1/144 HGGTO MS-06C/R6 Zaku II Type C-6/R6

Bandai

$23.00

The MS-06C-6/R6 Zaku II is a mobile suit featured in the Mobile Suit Gundam: The Origin manga. This variant of the MS-06 Zaku II was used by Char Aznable's crew on the Falmer.The Zaku II units deployed during the first battles of the One Year War, such as the Clash of Loum, were mainly early production models known as the Type C. The Type C units were developed to be utilized in space and were later customized into the Type C-5 and Type C-6. Both Types C-5 and C-6 had cockpit hatches shaped differently from the Type C and Type F (which appeared after Type C-6), and a laser gun was mounted on the left side of the chest.. The Type C-6 also had a Vulcan gun added to the right side of the chest.. Overall, the Type C-6 has enhanced armor and weaponry and is produced in limited numbers.Various armaments were proposed and developed for the Zaku II, such as the optional parts referred to as the R6 kit. The R6 kits were mainly used by the Type C-5, C-6, and F units, and consisted of two weapons: a 20mm machine gun pod that was mounted on the forearm and 30mm Vulcan guns mounted on the left and right sides of the chest. An "/R6" was added to the model numbers of Zaku II units equipped with one or both of the R6 kit weapons.

HG 1/144 RGM-79SP GM Sniper II

HG 1/144 RGM-79SP GM Sniper II

Bandai

$20.00

The RGM-79SP GM Sniper II (ジム・スナイパーII Jimu sunaipā II?) is a variant of the RGM-79G GM Command and first appeared in Mobile Suit Gundam 0080: War in the Pocket. Based on the GM Command series and the concept of the RGM-79SC GM Sniper Custom deployed earlier in the war, the GM Sniper II is a high-performance machine capable of using specialized weaponry at maximum capacity for ultra-long-range engagements. It was the last and most advanced of the Federation's line of GM Sniper mobile suits during the One Year War. It was also one of the last GM-type units to be developed during the war.The GM Sniper II's specialized head visor has built-in compound sensors with specialized laser sensors, powerful zoom cameras, and image stabilizers for precision, and long-range targeting. During operation, goggles cover the main camera and other elements of the head sensor array, and together with head unit coolers, they physically eliminate noise interference and enhance long-range sniping capabilities. The suit is one of the few capable of accurately firing MS-sized sniper rifles that used physical projectiles. Unlike beam weapons, these rifles are not affected by magnetic forces or solar winds, but only a few were made.Operationally, the GM Sniper II was used to eliminate priority targets such as base ships and command machines from beyond the range of conventional weapons. However, the suit is not just a long-range specialist. Like the highly regarded GM Sniper Custom deployed earlier, the GM Sniper II maintains versatility while having enhanced performance. It has sufficient specifications for mid-range support and close combat and can use almost any existing MS armament. In terms of overall performance, it was one of the few machines to match the RX-78-2 Gundam, which was the standard against which other Federation suits were held to. In fact, its specifications on paper were superior to the Gundam's, and it was one of the few Federation production suits that could take on the MS-14A Gelgoog in a one-on-one fight.The armor of the GM Sniper II is reinforced with pieces of Luna Titanium alloy, and mobility is improved via sub-thrusters in various locations and a total of six large vernier thrusters – two in the backpack and four on the legs. The four large vernier thrusters in the legs have high output to make up for the shortfall in the output of the backpack thrusters, which are designed for precision, and boast superb pitching performance (rapid up and down movements). The suit's main verniers are built along the machine's core axis, an arrangement also used in later MS such as the MSA-003 Nemo and RGM-89 Jegan. This is an effective way to boost mobility while maintaining the same basic silhouette. The suit's torso is an upgraded version of the GM Command's and has superior specifications with additional waste heat and electrical noise suppression material. Its arms are constructed with the same parts used in other GM models, but with highly tuned servos and actuators and an updated driver.Only very few GM Sniper II were manufactured due to it being developed late in the war. Production costs were also undeniably higher than standard mass-produced machines, and apart from a few prototypes built for test purposes, the suit did not have any follow-up models. It is believed that the GM Sniper II's development team later worked on the Nemo, but this is unconfirmed. Due to the GM Sniper II's excellent performance and shooting capabilities, it continued to be used for sniping missions long after the war ended. Units deployed by the Titans have a dark blue color scheme and updated features such as a new optical camera system for long-range shooting and improved sensor radius.