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MG 1/100 Gundam Barbatos ASW-G-08

MG 1/100 Gundam Barbatos ASW-G-08

Bandai

$55.00

The MG 1/100 ASW-G-08 Gundam Barbatos from the acclaimed Mobile Suit Gundam: Iron-Blooded Orphans series is a masterpiece of engineering and detail. This Bandai Master Grade model kit delivers exceptional articulation and stunning accuracy, making it a must-have for collectors and Gunpla enthusiasts alike. Designed for advanced builders, the kit includes a full internal frame that captures the mechanical aesthetic of the Barbatos, while also allowing dynamic poses. The set includes Barbatos' iconic weapons: the mace, sword, and long-range cannon, ensuring a fully immersive building and display experience. Note that Bandai provides high-quality stickers for markings; water-slide decals are not included. Perfect for fans of Iron-Blooded Orphans and modelers seeking a challenge, this MG Barbatos stands out as a centerpiece in any Gunpla collection. Elevate your Gunpla experience with this faithful recreation of the ASW-G-08 Gundam Barbatos—showcasing Bandai's renowned craftsmanship and attention to detail.

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HG 1/144 HGUC MSM-07 Z'Gok

HG 1/144 HGUC MSM-07 Z'Gok

Bandai

$10.00

The MSM-07 Z'Gok (ズゴック Zugokku?) is a mass-production amphibious mobile suit introduced in the anime Mobile Suit Gundam. The Z'Gok is one of the heavy mobile suit developed by MIP. Like the MSM-04 Acguy, it is viewed as a second-stage amphibious MS, different from the MSM-03 Gogg, a first-stage unit. The Z'Gok's final design was improved based on actual combat data from the Gogg, but this delayed its development and the Acguy was completed before it.Among amphibious mobile suit, the Z'Gok's focus is on ground combat. Besides using both air and water-cooled radiators, it also has chemical fuel rockets for jumping in addition to thermonuclear water jets. The Z'Gok is also designed so that it can perform anti-air combat as well as search operations on and above the water surface, duties that the Gogg could not.The Z'Gok's specifications are superior to those of the mass production mobile suits by the Earth Federation Forces at the same period. However, in return for high performance, it is difficult to pilot. Furthermore, it is a costly machine because it lacks parts compatibility with the Gogg.

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HG 1/144 HGGTO MS-06C/R6 Zaku II Type C-6/R6

HG 1/144 HGGTO MS-06C/R6 Zaku II Type C-6/R6

Bandai

$23.00

The MS-06C-6/R6 Zaku II is a mobile suit featured in the Mobile Suit Gundam: The Origin manga. This variant of the MS-06 Zaku II was used by Char Aznable's crew on the Falmer.The Zaku II units deployed during the first battles of the One Year War, such as the Clash of Loum, were mainly early production models known as the Type C. The Type C units were developed to be utilized in space and were later customized into the Type C-5 and Type C-6. Both Types C-5 and C-6 had cockpit hatches shaped differently from the Type C and Type F (which appeared after Type C-6), and a laser gun was mounted on the left side of the chest.. The Type C-6 also had a Vulcan gun added to the right side of the chest.. Overall, the Type C-6 has enhanced armor and weaponry and is produced in limited numbers.Various armaments were proposed and developed for the Zaku II, such as the optional parts referred to as the R6 kit. The R6 kits were mainly used by the Type C-5, C-6, and F units, and consisted of two weapons: a 20mm machine gun pod that was mounted on the forearm and 30mm Vulcan guns mounted on the left and right sides of the chest. An "/R6" was added to the model numbers of Zaku II units equipped with one or both of the R6 kit weapons.

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HG 1/144 HGGTO RX-78-02 Gundam

HG 1/144 HGGTO RX-78-02 Gundam

Bandai

$28.00

The RX-78-02 Gundam (RX-78-02 ガンダム?) is the titular mobile suit of the Mobile Suit Gundam: The Origin manga. It also appears briefly in the Mobile Suit Gundam: The Origin OVA and the Mobile Suit Gundam: The Origin Advent of the Red Comet television series, and again in the Mobile Suit Gundam: Cucuruz Doan's Island movie. It was piloted by Amuro Ray during the One Year War. Its estimate generator output was from 1000kW to 1400kW, its target output was to be at least 150% of the RCX-76.The operation tests of the RX-78-02, a prototype MS of the Earth Federation, were carried out in secret, but civilian Amuro Ray coincidentally became its pilot when Zeon Forces assaulted Side 7.The RX-78-02 utilizes its wide array of portable weapons such as its beam rifle and hyper bazooka. It also has fixed weaponry such as two shoulder magnums on the left shoulder, a gatling gun on the right shoulder, and a forearm gatling gun on its left arm. It's also possible to swap a beam saber with an optional armament known as the shoulder cannon.Furthermore its unable to transform its Beam Sabers to Beam Javelins, its Gundam Hammer doesn't exist, nor does it use the Core Block System until it was upgraded to have one at Jaburo.As the war progressed to its latter stages, the RX-78-02 was reconfigured into its Late Type/Middle Type form. When the fighting was moved into space a majority of its fixed weapons were removed and swapped with extra thrusters for better mobility and gate shaped armor on the shoulders. Several fixed weapons were removed such as the arm vulcan, the two shoulder magnums, shoulder Gatling gun, and the shoulder cannon not being used more often.

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RG 1/144 RX-93-v2 Hi-Nu Gundam

RG 1/144 RX-93-v2 Hi-Nu Gundam

Bandai

$55.00

The RX-93-ν2 Hi-ν Gundam (pronounced "High-New") is an alternate interpretation of the RX-93 ν Gundam which appears in Mobile Suit Gundam: Beltorchika's Children. It is piloted by Amuro Ray. Originally developed in the Anaheim Electronics facility near Von Braun, the Hi-ν Gundam's basic design was an update of past Gundam Type mobile suits, returning to the basics of Federation-made mobile suits and going against the trend of larger and more complex mobile suit designs at the time. Its most notable feature was a set of six all-range weapons mounted on its back, known as "Fin Funnels", which were capable of both attack and defense. This made it the first full spec Newtype-use Gundam type mobile suit.The Hi-ν Gundam also featured a Psycommu system designed by its main pilot and engineer, Amuro Ray. Originally, the system only served as the control mechanism for the Fin Funnels. However, after the Londo Bell captured a MSN-03-2 Psycho Doga used by Neo Zeon, the Psycho-Frame technology obtained from it was incorporated into the Hi-ν Gundam, improving its responsiveness via brainwave controls.Other than the Fin Funnels, the Hi-ν Gundam was also armed with a pair of head-mounted vulcan guns and an arsenal of custom-made weapons: a beam rifle, a new hyper bazooka, three beam sabers (one on each back-mounted funnel rack, one inside a saber rack in the left forearm), a machine gun mounted in the right forearm, and a shield with built-in ranged weaponry. The Hi-ν Gundam was completed within three months, this was the result of the maturation of movable frame technology, the tireless effort of engineers, as well as Amuro's own deep understanding of mobile suits.

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MG 1/100 Gundam DeathScythe Hell EW

MG 1/100 Gundam DeathScythe Hell EW

Bandai

$42.00

The XXXG-01D2 Gundam Deathscythe Hell (aka Deathscythe Hell, or Gundam Zero-Two) is the upgraded version of XXXG-01D Gundam Deathscythe in Mobile Suit Gundam Wing. It is piloted by Duo Maxwell. An updated version of the XXXG-01D Gundam Deathscythe that was destroyed by OZ, the Deathscythe Hell is better adapted for space combat. Like its predecessor, the Deathscythe Hell specializes in stealth and close combat. The new active cloak mounted on the shoulders improve the suit's defense when closed, and can withstand multiple beam cannon shots from OZ's OZ-02MD Virgo. Furthermore, it also allows the suit to become invisible. When opened, the active cloak enhances the Gundam's mobility. One of Duo Maxwell's favorite strategies is to use the Gundam's enhanced hyper jammers and its invisibility to sneak close to enemy units and catch them unawares. This tactic is usually good for taking out at least one or two enemy units, after which Duo will uncloak the Gundam.Deathscythe Hell's primary weapon is a Twin Beam Scythe, an upgraded version of its predecessor's Beam Scythe, and it is equipped with a second beam scythe blade and a small rocket engine on the end, giving it a greater reach and power. The Deathscythe Hell's secondary weapon is a Buster Shield on the left forearm which can be deployed as a projectile weapon. Like the original Deathscythe's, this buster shield can also emit a beam blade. Lastly, the Deathscythe Hell retained the Deathscythe's head-mounted vulcan guns, but the clavicle-mounted machine guns were removed.

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MG 1/100 MS-18E Kampfer

MG 1/100 MS-18E Kampfer

Bandai

$49.00

The MS-18E Kämpfer (ケンプファー Kenpufā?) is a heavy assault mobile suit featured in the Mobile Suit Gundam 0080: War in the Pocket OVA. It was piloted by Mikhail Kaminsky of Zeon's Cyclops Team during the One Year War. The "E" in the MS-18E Kämpfer's model number was an abbreviation for the German word "Einhauen," which translates to "one strike." "One strike" summed up the suit's role as a fast assault unit that was meant to strike quickly, cause massive damage with its varied weapons loadout, and make a fast escape. The Kämpfer was a very focused design, never intended to work outside of its role. Within this role it was an exceptional unit, rivaling the Federation's RX series in firepower and speed. It was equipped with numerous thrusters and verniers to achieve high maneuverability. Conversely, the large number of thrusters resulted in higher fuel consumption rate, limiting its operational time.The Kämpfer's design opted for minimal armor, even removing the hip-mounted skirt armor found on most mobile suits. The choice of conventional shell-based weapons rather than beam weapons was made to reduce the drain on its reactor and resultant drop in speed. Weapon racks were designed to be ejected from the unit as they were expended, minimizing dead weight. The Kämpfer was intended to be operated by special forces, and was built to be easily disassembled and reassembled in blocks, aiding in its infiltration behind enemy lines.

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MG 1/100 RGM-79(G) GM

MG 1/100 RGM-79(G) GM

Bandai

$35.00

The RGM-79[G] GM Ground Type is a ground based predecessor to the RGM-79 GM. It first appeared in Mobile Suit Gundam: The 08th MS Team. An early prototype of the Earth Federation Forces' mobile suit mass production project, the GM Ground Type was developed before the RX-78-2 Gundam's operational data was recovered. Even though it was only able to operate on Earth, its internal parts were all tuned for ground combat, and it was equipped with Luna Titanium armor, causing its mobility, maneuverability, and general performance to surpass the later RGM-79 GM.It is said that its performance under gravity even rivals that of the RX-78.The GM Ground Type was a simplified version of the RX-79[G] Gundam Ground Type, and produced using the same production line.Compared to the Gundam Ground Type, the GM Ground Type omitted the chest-mounted Vulcan gun and multi-launcher, the weapon container mount on the backpack, and was equipped with a less powerful generator.It also did not incorporate parts from the RX-78 series, though its head unit was similar in specs to that of the RX-78's.Since it was produced after the production format was established, its ease of production, ease of maintenance and availability of parts were all greater than its predecessor.Due to its use of Luna Titanium alloy, it was unsuited for mass production and produced in limited numbers. However, the GM Ground Type was important in establishing the EFF's mobile suit production framework. The operational data it collected contributed to the development of later mobile suits.Finally, the basic structure of its head was later inherited by the RGM-79 GM, becoming the iconic face of Federation mass production mobile suits.

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MG 1/100 MS-06S Zaku II

MG 1/100 MS-06S Zaku II

Bandai

$43.00

The MS-06S Zaku II Commander Type (aka MS-06S Zaku II, MS-06S, S Type) is a mobile suit introduced in Mobile Suit Gundam. One such unit was famously piloted by Char Aznable. Developed in response to veteran pilots' request for a high performance unit, the MS-06S Zaku II Commander Type was far more mobile than its predecessor, the MS-06F Zaku II, but was also far more difficult to control. Compared to the F Type, the S Type's vernier nozzles were enlarged, and the output of its main thrusters were increased by 30% while retaining the same size. To make space for the improved thrusters and enlarged propellant tanks, various automatic control systems of the F Type were removed. While this reduced S Type's operability, it also enabled experienced pilots to disable many unnecessary limiters and push the mobile suit to its structural limit.Other changes from the F Type included the S Type's generator being 5% lighter, and its armor composition and structure were improved, improving its overall power-weight ratio. Finally, the S Type were all equipped with a head-mounted multi-blade antenna. Though the antenna itself was identical to those found on the F Type, the structure at its base was different, giving it improved communications and enemy detection capabilities. Despite having many special internal components, the S Type still shared 80-90% of its parts with the F Type, making it easy to resupply and maintain. This also meant that like the F Type, it could easily be modified to operate in space or under gravity.

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MG 1/100 RGM-79SP GM Sniper II

MG 1/100 RGM-79SP GM Sniper II

Bandai

$40.00

The RGM-79SP GM Sniper II (ジム・スナイパーII Jimu sunaipā II?) is a variant of the RGM-79G GM Command and first appeared in Mobile Suit Gundam 0080: War in the Pocket. Based on the GM Command series and the concept of the RGM-79SC GM Sniper Custom deployed earlier in the war, the GM Sniper II is a high-performance machine capable of using specialized weaponry at maximum capacity for ultra-long range engagements. It was the last and most advanced of the Federation's line of GM Sniper mobile suits during the One Year War. It was also one of the last GM-type units to be developed during the war.The GM Sniper II's specialized head visor has built-in compound sensors with specialized laser sensors, powerful zoom cameras and image stabilizers for precision, long range targeting. During operation, goggles cover the main camera and other elements of the head sensor array, and together with head unit coolers, they physically eliminate noise interference and enhance long range sniping capabilities. The suit is one of the few capable of accurately firing MS sized sniper rifles that used physical projectiles. Unlike beam weapons, these rifles are not affected by magnetic forces or solar winds, but only a few were made.Operationally, the GM Sniper II was used to eliminate priority targets such as base ships and command machines from beyond the range of conventional weapons. However, the suit is not just a long-range specialist. Like the highly regarded GM Sniper Custom deployed earlier, the GM Sniper II maintains versatility while having enhanced performance. It has sufficient specifications for mid-range support and close combat, and can use almost any existing MS armament. In terms of overall performance, it was one of the few machines to match the RX-78-2 Gundam, which was the standard against which other Federation suits were held to. In fact, its specifications on paper were superior to the Gundam's, and it was one of the few Federation production suits that could take on the MS-14A Gelgoog in a one-on-one fight.The armor of the GM Sniper II is reinforced with pieces of Luna Titanium alloy, and mobility is improved via sub-thrusters in various locations and a total of six large vernier thrusters – two in the backpack and four on the legs. The four large vernier thrusters in the legs have high output to make up for the shortfall in the output of the backpack thrusters, which are designed for precision, and boasts superb pitching performance (rapid up and down movements). The suit's main verniers are built along the machine's core axis, an arrangement also used in later MS such as the MSA-003 Nemo and RGM-89 Jegan. This is an effective way to boost mobility while maintaining the same basic silhouette. The suit's torso is an upgraded version of the GM Command's, and has superior specifications with additional waste heat and electrical noise suppression material. Its arms are constructed with the same parts used in other GM models, but with highly tuned servos and actuators and an updated driver.Only very few GM Sniper II were manufactured due to it being developed late in the war. Production costs were also undeniably higher than standard mass-produced machines, and apart from a few prototypes built for test purposes, the suit did not have any follow up models. The GM Sniper II was however used as the basis for the RX-80, a mobile suit that became the base unit for the Project Pale Rider. It is believed that the GM Sniper II's development team later worked on the Nemo, but this is unconfirmed. Due to the GM Sniper II's excellent performance and shooting capabilities, it continued to be used for sniping missions long after the war ended. Units deployed by the Titans have a dark blue color scheme and updated features such as a new optical camera system for long-range shooting and improved sensor radius.

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RG 1/144 Unicorn Gundam

RG 1/144 Unicorn Gundam

Bandai

$36.85

The RX-0 Unicorn Gundam (ユニコーン ガンダム Yunikōn Gandamu?, or Unicorn, Unicorn Gundam 01, Singularity One) is the titular prototype mobile suit of the Mobile Suit Gundam Unicorn novel, its OVA adaptation and the television re-cut. Developed by Anaheim Electronics for the Earth Federation, it concealed a secret that could shake the future of all humanity, for it was the key to opening Laplace's Box. It is piloted by Banagher Links after the head of the Vist Foundation and his father, Cardeas Vist, entrusted it to him at the dawn of the Third Neo Zeon War in U.C. 0096.Produced as the final part of the E.F.S.F's reorganization plan, the "UC Project", the Unicorn Gundam is a revolutionary design meant to be the main symbol of the project's main goal: to destroy any traces of Zeonism in the Earth Sphere. Thus, not only does it feature a Gundam design, but it also incorporates an anti-Newtype system. Two prototype machines were completed at Anaheim Electronics' factory in Granada. However, when the Vist Foundation took control of the project, they installed a special "La+ Program" OS into the Gundam, turning it into a symbol of possibility by making it the key to finding Laplace's Box: the embodied hope of the Universal Century. Featuring the most advanced mobile suit technology of the time, its performance is unmatched.Incorporating test data from the experimental MSN-06S Sinanju Stein, the Unicorn Gundam's entire frame is built with Psycho-Frame material, drastically increasing the unit's responsiveness and allowing it to be piloted like an extension of the pilot's body. While mobile suits used during the Second Neo Zeon War implemented psycho-frame technology on a limited basis, the Unicorn is the first "full psycho-frame" mobile suit. In some cases, this responsiveness is so high that the machine appears to act on its own without any actions from the pilot. In addition, the Unicorn utilizes a special system known as the "NT-D" (or Newtype Destroyer) which activates the suit's psycho-frame and dramatically increases the suit's performance.In its normal form, the "Unicorn Mode", the Unicorn Gundam's head is similar in appearance to those of Londo Bell's mass-produced mobile suits, with the addition of a single, horn-like antenna on its forehead (which gives it the name "Unicorn"). Destroy Mode is the form when Unicorn Gundam's NT-D System is activated. The transformation is marked by an expansion of the suit's frame. The armor seams separate and lock down into various hard-points, while the newly exposed psycho-frame emits a pinkish-red or greenish (Awakened) glow (attributed to the Psycho-Field phenomenon). In this mode, the Unicorn becomes taller, reveal six more thrusters, and its head transforms to one with standard Gundam features, the visor and face guard retracts into the head to reveal the twin eyes and mouth plate, and the antenna splitting into a V-fin. To prevent its transformation being interrupted, the strength of its I-Field will be increased temporarily. Additionally, a pair of sub-sensors are revealed on the shoulders, and two concealed beam sabers extend out of the backpack.In Destroy Mode, the suit's psycho-frame scans the pilot's thoughts and directly transmits them to the suit's drive system; in other words, the Unicorn can be controlled by the pilot's thoughts alone. Additionally, the mode also causes the machine's performance - in thrust, generator output, and sensory radius - to be increased to unmeasurable levels. The NT-D also allows the Unicorn to take control of an enemy's psycommu weapons (also known as "Psycommu Jack") by emitting a Psycho-Field. However, the stress placed on the mind by manipulating an object more than tenfold the size of an average human is extraordinary. Even with the aid of the psycho-frame, the pilot's mind can only endure roughly five minutes of operation before a limiter is activated, deactivating the psycho-frame and returning the mobile suit to its Unicorn Mode.With the performance limiters disengaged, the Unicorn can accelerate up to 20 G's in Destroy Mode; to alleviate such high levels of G forces placed on the pilot, a drug administration system called the "DDS" is fitted on the pilot suit. It suppresses stagnated blood circulation due to high acceleration by administering the drug to the pilot. Furthermore, the DDS activates automatically upon the detection of another Newtype via the "Intention Automatic System".

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